![]() Choose the destination folder and click Save.Here, you can choose to generate a standard, or compressed audio file. The Save As Audio File dialog box appears. To export a specific region, in the Playback Controls, check Observe Playback Region when Saving to MIDI or Audio File, and the specify the region you would like to export in the options above. The audio file created by Finale is generated from the MIDI performance, so changes to the document’s MIDI data will apply to the generated audio file. To burn audio files to a CD, follow the instructions included with your CD burning software to organize the files into tracks and burn them to a recordable CD. To use a different General MIDI SoundFont, choose MIDI/Audio > Device Setup > MIDI /Internal Speaker Setup, click SmartMusic SoftSynth Settings, and click Select to open a different SoundFont. This file contains the sounds used to ‘record’ the audio file. For sound, Finale uses a General MIDI SoundFont installed to the Finale 2014/Audio Support folder named “synthgms.sf2.” (See Finale Installation Details for specific folder locations on your computer). Finale generates the audio file based on the MIDI performance of the Finale document. You can save a Finale document as a standard AIFF file (for burning to a CD), or as a compressed MP3 (for storing on your computer or transfer over the Internet). Noteman says: Finale can use Audio Units sounds when saving as audio, although the file is recorded in real-time, and is not in a compressed (MP3) format. The Mixer controls and Studio View Staff Controls that are used for controlling staff volume, panning, and other playback parameters also apply to audio tracks. To record audio in real-time with HyperScribe, see To record an audio track. To add an audio track to a Finale document and add an audio file, see To import an audio file (below). Wave, AIFF, or MP3 files can be loaded into a Finale document's audio track. (Pro Tools, Sonar, and Cubase are examples of audio editing products). To make changes to an audio file itself, use an audio editing product. Noteman says: Finale does not include any audio editing capabilities. Additionally, any document can be saved as an audio file using the same high-quality results you hear during playback. ![]() Thank you for your help in making the MusicXML format an ever more powerful way to exchange scores between applications that use music notation.Finale's audio options include the ability to add an audio track to your document suited for either recording a live performance or inserting an external audio file. If you find a problem with MusicXML 3.1 in your testing, please post an issue at the MusicXML GitHub repository. Please share your experiences with MusicXML 3.1 and the Dolet plug-in at the W3C Music Notation Community Group. The Dolet 7 for Finale plug-in is a 32-bit plug-in that works with Finale 2009 through Finale 2014.5 on Mac and Windows. Enclosures with 5 to 10 sides are now supported (issue 86).Arrowhead characters in the Engraver Text fonts are now supported (issue 183).Highest / lowest notes without leger lines now use the standard MusicXML 3.1 feature for greater interoperability (issue 184).The sfzp and pf dynamics now use the corresponding new MusicXML elements (issue 52).The n dynamic character is now supported (issue 52).The two styles of percussion clef are now distinguished during export and import (issue 64).Circled noteheads for percussion notation are now supported (issue 91).Parenthesized accidental marks are now supported (issue 218).Unexpected symbols in MusicXML files can now be imported into Finale articulations (issue 107).Unexpected symbols in Finale articulations can now be exported in a way that can be exchanged with other applications (issue 107).Finale expressions with a mix of text and note symbols from other Finale built-in fonts are now exported (issue 163).Finale expressions with a mix of Maestro musical symbols and text are now exported and imported (issue 163).musicxml file extension by default (issue 191). Uncompressed MusicXML 3.1 files are now saved with a.The MusicXML 3.1 features that Dolet 7 for Finale supports include: MusicXML 3.1 is the latest version of the MusicXML format and the first one to be developed within the W3C Music Notation Community Group.īy making Dolet 7 for Finale available for beta testing, we hope to assist other music software developers who want to add support for MusicXML 3.1 by being able to test exchanging MusicXML 3.1 files with Finale. You can download both the Mac installer and the Windows installer.ĭolet 7 for Finale adds support for reading and writing MusicXML 3.1 files. We are happy to announce that beta versions of the Dolet 7 for Finale plug-in are now available from MakeMusic.
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